Sunday is a story-driven puzzle game where you play as a man who wakes up in
his house having lost his memory. His wife and children have disappeared. Even
stranger, he realizes that when he opens the front door, it leads him back to his
bedroom, leaving him stuck in a loop inside his house.
I first developed the
main concept and then wrote the entire story of the game. As the only designer on the
team, I then worked on designing the environments, building them in Blender and
bringing them into Unity. This included texturing every asset and lighting every
scene.
The game can be freely downloaded on
itch.io.