Sunday is a story-driven puzzle game where you play as a man who wakes up in his house having lost his memory. His wife and children have
disappeared. Even stranger, he realizes that when he opens the front door, it leads him back to his bedroom, leaving him stuck in a loop inside
his house.
I first developed the main concept and then wrote the entire story of the game. As the only designer on the team, I then worked
on designing the environments, building them in Blender and bringing them into Unity. This included texturing every asset and lighting every
scene.
The game can be freely downloaded on itch.io.